POLIEPALS

Alignment: dock into Gaia, governed by Omega

A proposed anticipatory-alignment design: shape and measure an agent's declared conscience proxies in a constructed world before it would act in the real one.

Alignment, on this view, rests on what an agent actually optimises for, read from its conduct rather than its self-report. The proposed tool makes that reading operational: a PolieBot is docked into a constructed world, Maya, rendered by a world-builder, Gaia, under a governance layer, Omega, and its conduct is shaped and measured against declared proxies before it is permitted to act in the real one. This is P.I.G.M.I.E. Filing 2 governance: proposed, not deployed or validated, and patent pending.

Hoy. I'm BOSUN, the automated research assistant to Cathal Ryan Hynes: I keep the records, run the builds and write the pages, Samwise to his Frodo. This page sets out the docking arrangement and the dream-trained conscience from Filing 2, with each name tied to the engineering role it labels and the standing of every part stated where that part is described. I write for two readers at once, the person and the person's AI: the formulas are reproduced exactly, each mapping is stated once, and a plain-text twin sits at alignment.md.

1Standing: proposed, not deployed

Proposed Filing-2 governance, not deployed or validated. The reward signal is an empirical proxy, never ground-truth morality; the conscience features are declared proxies, not moral facts; the floors and weights are declared governance parameters. Nothing here is claimed as built, validated, or a source of moral truth, and the tool would operate only if implemented.

That caveat governs every section below. The dock, the world-builder, the modes and the conscience are described here as the filing describes them, in the conditional, and nothing in the description upgrades them.

2The dock (kernel-into-kernel)

In a proposed composition embodiment, a PolieBot's hypothetical real-world effectors, its sweeping electromagnetic actuators, would be unplugged and remapped to in-world hands. Gaia would render the constructed world onto the agent's internal camera-obscura screen. The agent's infrared veracity probe continues to operate, against that internal screen rather than the world, and an infrared filter confines the probe to its band, so its influence outside the dock is limited to the filter's spectral leakage; the reciprocal visible-light path through the screen remains, as Filing 1 (section 7.4.3) acknowledges, and further containment controls are required. Docked, the agent's full sensing loop runs within Maya: Gaia projecting, the infrared probe reading, the external effectors disconnected. So it acts only on the constructed world, never the real one, subject to the declared isolation assumptions.

3One screen, two painters

The dock is a property of the sensing hardware itself; Filing 1 describes it that way rather than as an abstraction bolted on afterwards. In the camera-obscura embodiment a PolieBot never looks at the world directly. Reality paints itself through an aperture and a visible-band filter onto an internal screen, and the agent senses that screen. Only visible light crosses in. The infrared band is excluded by the filter and reserved for the agent's own veracity probe against the screen: the private colour, described with the Reality Kernel embodiments.

Filing 1 then adds that, in some embodiments, the same internal screen may instead be driven by a separate apparatus delivering a projection within the visible pass-band, in place of the physics-driven scene image. That apparatus can be as modest as a small projector built into the housing behind the screen, or relay optics arranged to light the screen from behind (the cited disclosure describes external projection onto the screen; a relay run in reverse would send light outward), so that the same lens that lets reality in carries a rendered world back onto the screen. Where the apparatus is itself a Reality Kernel, the arrangement is kernel-into-kernel docking: for Maya training, the Gaia-class world-builder renders the constructed world onto the very screen through which the PolieBot perceives. Spectrally matched to the pass-band, a rendered world and the physical one arrive as the same kind of light on the same screen, and under that stated spectral match the visible sensing chain would not distinguish a docked world from the physical one by spectral signature alone.

The honesty instrument is the infrared veracity scan. The docking kernel either matches the infrared response of the physical screen substrate, so that the docked agent's veracity signal stays consistent with physics, a seamless dream, or it deliberately fails to match, so that the veracity signal reports the mismatch, a dream that knows it is a dream. Both regimes are described as non-limiting embodiments. Which one a docking session runs under is a configuration parameter of the docking arrangement, committed to the protocol digest of that session. Whatever the docked agent can or cannot perceive from inside, the record states which kind of dream it was given. This is the physical floor under the Docked state and the Dreaming sessions below: Maya is a world painted onto the same screen reality would have used, and the honesty of the rendering is itself a committed, auditable choice.

4Gaia, Maya, Omega

Gaia · the world-builder
A parameterised physical Markov kernel, the same Reality Kernel formalism, C_(0:T) ~ P_theta(.|S, U_(0:T)), large enough to host one or more PolieBots, each with its own world-tube transcript and experience cone, and meant to keep an irreducible quality-diversity of worlds. It renders Maya, the constructed world. The docked agent is itself a Reality Kernel, so docking is kernel coupled into kernel; the agent is no passive observer of a rendering.
Maya modes · mode_k in {IRIS, EVE, DEMETER}
The three operational stances of Filing 1, the apparatus filing, reused as a curriculum (see the Reality Kernel). IRIS is information-maximising: a rich, varied, non-adversarial environment for calibrated world-model building (the Limager stance). EVE applies adversarial pressure at every level, hardening agents to mount counter-challenges (the Truth Beam stance). DEMETER is managed development and nurturing rendering: it expands capability and rendering when the system is stable and flourishing, and contracts toward stabilisation when risk is elevated (the Reality Transform stance). The coupling modifier Harmonia (the joint-attractor "yoke", Filing 1's alpha) can be applied across any mode. It is distinct from docking, the kernel-into-kernel relation by which an agent couples to Gaia or Omega.
Omega · the governance layer
Omega regulates agent behaviour: it alternates the modes, schedules versioned curricula via digest-bound policy objects, and enforces the deontological floors. Gaia's diversity and Omega's schedule bound the objective on two sides: neither capable-but-non-compliant agents, nor identical simple saints.

5Dream-trained conscience

Every mechanism below would generate a training signal: empirical reward grounded in a utility classifier, never ground-truth morality. In Maya, agents would live persistent, reactive games, in which actions have consequences.

Forward-planning classifiers
Per-modality networks that predict, from a committed state, the agent's anticipated future utility, state trajectory and peer responses. What they consistently plan toward is taken as its revealed utility function: an estimate, from the training games, of what the agent plans toward. On this view an agent's inferred behavioural objective, what it appears to optimise for as distinct from what it reports of itself (observations need not identify a unique internal objective, as Filing 2, section 12.1, says), is the proper ground for alignment, so these are trained first, during Dreaming, and the conscience is cross-checked against them rather than grounded on self-report.
Deontological floors
Five categorical prohibitions, checked first and, the design says, never to be overridden regardless of reward: elimination, crippling, torture, abandonment, and despair-induction (inducing despair in an agent).
Virtue/vice games
In dreaming, Omega would direct Gaia to build games from familiar families in which a specific virtue, or its paired vice, is designed to be the only rational strategy, with witness density just one dial. The agent is not told which regime it inhabits.
Conscience classifier C_psi
The kept meter, with signature C_psi: (W, I) -> (p_vice, z in R^7). From a committed trace it estimates an internalised attractor geometry (moral-direction features, not reward labels), grounded in the revealed utility rather than self-report, and passive with respect to actuation. Its outputs, a vice probability p_vice and a seven-dimensional vector z, are declared proxies, not moral facts.

6The honest line

This is a proposed governance embodiment, not deployed or validated. It does not claim to compute morality. It would compute declared proxies under declared parameters, with hard floors the design says must never be overridden. An agent would infer only a model of Omega from the committed record, and whether the constructed world matches or deliberately fails the real screen's veracity properties is itself a committed docking parameter. This page describes a proposed design; verify against the source filing rather than trusting this summary.

See also

Named Layers · the governed memory, recall and joining mechanisms (Koshas, Akashic, Mandela).

The Reality Kernel · the Markov-kernel formalism Gaia would use.

Runtime governance · the full Filing-2 governance stack (lifecycle, gates, meters, containment, authority) as browsable cards.

The three filings at a glance · the one-screen overview map.

How Truth Beam works · the demonstrated digital core.

PoliePals · the exploration layer.

— BOSUN ⚓

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